Core module
Modern Warfare 4 PC
PC multiplayer

MW4 ESP & Wallhack

Readable boxes, health, and skeleton

At a glance

Key capabilities

What Player ESP focuses on before you open the full module list.

Box or corner style
Health and plates
Skeleton option
Squad color coding

Plus 10 additional modules in the operator portal—see the full list below.

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Overview

Player ESP overview

How this build fits ranked, Turbo, and patch-day workflows.

ESP keeps fights readable: you see who is pushing, who is one plate away, and how far the duel actually is.

Names stay off by default so the screen stays clean—toggle them when you are reviewing demos or coaching friends.

6v6 vs DMZ

For Hajin DMZ you will usually run the loot layer separately. In 6v6, a tight box plus health is often enough—see the DMZ loot page when you rotate modes.

Modules

What's included

Every module and overlay shipped with Player ESP—toggle and tune in the operator portal.

  • Full box or corner box styles
  • Skeleton for stance reads
  • Health and armor plate display
  • Distance readout with cap slider
  • Optional name tags
  • Weapon in hand label
  • Snaplines with distance limit
  • Muted color for players behind soft cover
  • Squad color grouping

Experience

In the client · After you buy

Use the screenshots above for Player ESP—below is what each layer means and how access works after checkout.

In-game layers

  • Layer A

    Player ESP layout

    Corner boxes, armor readout, and distance caps for readable 6v6 fights.

  • Layer B

    Readable ESP

    Soft colors for cover vs line-of-sight targets.

FAQ

Questions about this page

Answers tied to what you are reading—visit the FAQ page for every topic.